Sengoku Game: need good book about Sengoku Jidai

>> Saturday, June 30, 2012

Sengoku Game: need good book about Sengoku Jidai
I have examined a number of books on Japanese history. However, these off the Sengoku Jidai of a rather theoretical. "Warlords fought for control. Has someone read a superior book especially on Sengoku Jidai? Do you guys have any suggestion for it? If yes then please share your replies with me.

#2
13-09-2011
Wyvern
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Re: Sengoku Game: need good book about Sengoku Jidai
I had an exhaustive search through the Amazon, and established within "Sengokujidai" through Michael Lorimer. I presently started and appear fairly complete; however the writing style is a bit cumbersome. So I do not acquainted with if I would suggest. However I possibly will not find superior.

#3
13-09-2011
Amy_i3
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Re: Sengoku Game: need good book about Sengoku Jidai
Well, if you are looking for something academic or historical, precisely, James Clavell Shogun is always a fun option. There is as well an outstanding book through Perry Anderson on feudalism and totalitarianism (Lineages of the Absolutist State), who has a superior historical study of Japan - however does not specifically focus Sengoku Jidai. If you are as well concerned within the European Middle Ages, I advocate the feudal society of Marc Bloch. Within the last capital is to compare the European feudal system through the Japanese. Of course, this book is not modern research and there possibly will be a number of misunderstandings or misinterpretations of the history of Japan, however still worth reading.

#4
13-09-2011
Cain
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Re: Sengoku Game: need good book about Sengoku Jidai
It's not Sengoku Jidai era, however the Heike Monogatari (Tale of the Heike) is a characteristic that incarcerate completely the clan dynamics. Taira clan approximately wipes out Minamoto clan, Minamoto phase a comeback (dissimilar branch), Minamoto backstab every other in support of clan leadership earlier than getting their act mutually and wiping out the Taira and Bam Kamakura shogunate.

#5
13-09-2011
JErastus
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Re: Sengoku Game: need good book about Sengoku Jidai
There are bunches of books centered on the Sengoku in Japanese. Sengoku Chronik is my most preferred generally useful cause, giving itemized year by year depictions of what was going in from 1454-1615. Loads of maps, graphs, photographs, antiquities, and whatnot. In English, however, you're all right-there quite isn't a reliable all inclusive work that centers on the period. All the more the ubiquitous Stephen Turnbull hasn't agitated out a book that centers on the time. As respects Bloch, his was a fascinating work for its day and still advantageous for historiography purposes. Virtually all antiquarians now concur that Japan was not a feudal social order anyhow as how the thought is fathomed in the West).

#6
13-09-2011
Hadriel
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Re: Sengoku Game: need good book about Sengoku Jidai
Sansom's history is certainly one of the benchmarks of Japanese history grant inside the West. It's old fashioned within situations for instance, it states the Mouri tribe of western Japan were Christians) and is likewise composed during a somewhat dry style-but its moderate and is still utilized in college classrooms.

#7
13-09-2011
Carita Carlos
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Re: Sengoku Game: need good book about Sengoku Jidai
I presently discovered that it is not obtainable in some local library, not obtainable in some used book store within my country and pretty luxurious. I am not planning to pay money for it at the moment.

#8
13-09-2011
Anahera
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Re: Sengoku Game: need good book about Sengoku Jidai
I'm inquisitive to know the contentions from these antiquarians about how Japan wasn't a feudal public order. Most retainers kept grounds as fiefs by the will of their superiors, in trade of utility, pay, and supporting troops, and were kept by promise, obligation, or respect to serve his Lord until the very end. It is the heart definition of feodality, from which the entire feudalism framework starts. It's fixated on the signal of the hommage, which ties the overlord to his vassal, by the solemn pledge to serve and being tied in aid to a ruler. The just divergence I see in Japan is that retainers didn't need to build a solemn promise about it, as aid was the center definition of being a samurai in the ahead of all comers.

#9
13-09-2011
BethanyI
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Re: Sengoku Game: need good book about Sengoku Jidai
It impressively needs to do with the legalities of terrain proprietorship, the taxation structure, the Bakuhan framework (this just in the Edo period), the varying strategies of mediation, and the special connection amidst the Imperial Court and the Bakufu in its diverse seasons (Minamoto, Kujo/Imperial Princes/Hojo, Ashikaga, Tokugawa).

#10
13-09-2011
DanielaA
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Re: Sengoku Game: need good book about Sengoku Jidai
I think the folks accepting the ongoing see of the history (specifically before WWII or ca. -1970) underlined the likenesses of the social frameworks betwixt Europe and Japan. For the aforementioned folks, Japan should have the feudalism in the European style, following if Japan has it, the state can modernize as the European and American nations did when the time of the feudalism. However cutting edge Historians are unhindered from this view however they concur that examining the western and eastern social frameworks is particularly imperative for the historiography.

#11
14-09-2011
Bartolomeo
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Re: Sengoku Game: need good book about Sengoku Jidai
A great book that is a small overall but one that I found convenient is The Samurai sourcebook by Stephen Turnbull. As with all sourcebooks it has some data with a really conventional segment on the groups and the guides of the period.

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Bug in Sengoku Game

Bug in Sengoku Game
In my most cutting edge stab at the demo, playing as the Shoni, I created a boneheaded move and pronounced war on the Otomo with no backing. I knew I could be dwarfed dependent upon tolls, but I anticipated my vassals to get off their lethargic butts and serve some useful purpose. Not one of them so far as lifted a finger. Without a doubt, it wasn't extended before I was invaded and they were bustling shielding their particular kori, but if they had hopped in at begin it could have gone preferred.

#2
13-09-2011
JErastus
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Re: Bug in Sengoku Game
Weird my vassals take an animated function in my wars, sending their armies to attack areas. One time a vassal figured out how to take more territories from the war then I did. Then revolted and shaped a newfangled faction obviously.

#3
13-09-2011
Hadriel
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Re: Bug in Sengoku Game
Get a load of it from their point of view, their absurd ruler has attacked a more impressive stronger neighbor, why could they discard their troops that price them coin and can shield them in a war they will without a doubt lose? Preferred to attempt and keep them safe and ensure their particular terrain. Tribe bosses have regulated control over their vassals' demands. Vassals will just field their entourage troops in the occasion of a war.

#4
14-09-2011
Emeryjon
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Re: Bug in Sengoku Game
Did you trouble charge their troops? They won't perform that next to them I don't believe. however as for their retinue. Bad luck I estimate. Possibly they didn't approximating you sufficient?

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In Sengoku Game Enemy provinces breaking off in war

In Sengoku Game Enemy provinces breaking off in war
I am playing the demo at the moment and I become aware of something appealing. I'm playing as Shoni and I've declared war on top of my eastern neighbor, Otomo. Subsequent to pursue down and wiping out their complete army, 4 Kori's resting on their western side (next to our border) imperfection and turn out to be a latest clan, Kamachi. As a result currently they've got a buffer clan Kamachi within us. Is this usual? I was planning on enchanting over all of their Kori's however at the moment I can't take the land belonging to this latest clan, Kamachi. On the way to declare war on them would necessitate an additional 20 Honor (mine has previously been cut to 8 honors, because the violence in opposition to Otomo).

#2
13-09-2011
Amy_i3
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Re: In Sengoku Game Enemy provinces breaking off in war
It’s not so awful those there defections, however those they are not at combat by default. As you thought, being at quiet and not having the honor is irritating.

#3
13-09-2011
Cain
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Re: In Sengoku Game Enemy provinces breaking off in war
wasn't capable to find rather related about this. I'm trying to capture the rest of Otomo earlier than they all defect. An additional southern chunk of Otomo just turns out to be part of Kamachi. I estimate it kind of feels similar to the AI is changing allegiance (going through a latest clan name) and are able to thus keep away from me captivating their territory.

#4
13-09-2011
JErastus
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Re: In Sengoku Game Enemy provinces breaking off in war
I love that this is able to happen. Absolutely adds to the challenge of it every. You pursue down their complete army and wiped them out toward the final man? I'm pretentious that's what activate the ambitions of the escape clan. possibly a superior strategy would be to smash off sieges as you carry on to pursue their army or presently beating them toward the point where they are no danger and presently leaving them at the same time as you start surround.

#5
13-09-2011
Hadriel
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Re: In Sengoku Game Enemy provinces breaking off in war
For the region which defected/changed commitment, I don't consider I was presently sieging them. I had stimulated my army advance east toward destroy the rest of their troops. However they fundamentally could not lift any more Levies and their army count was extremely small.

#6
14-09-2011
Emeryjon
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Re: In Sengoku Game Enemy provinces breaking off in war
I fail to perceive how it would not be usual. A solid overcome weakens the leash, and the entire poisons that lurk in the mud are able to currently hatch out. As for not being into a war, they essentially appalled and go home. Enduring at war would simply serve toward unite them in opposition to a common enemy. Plus they are a latest clan, who you don't have a lot in-depth relations by, for that reason of course it would charge honor, as you would be aggressive a clan you simply just get together.

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Found two eastern and western Takeda on the same clan in Sengoku Game

Found two eastern and western Takeda on the same clan in Sengoku Game
In the past, the eastern Takeda is explain the Kai Takeda, and as for the western onewill be called Aki Takeda, the primary head of the Aki Takeda Ujinobu was chosen through the initial Ashikaga shogun Takauji, within 1467 it erstwhile over 100 years. They are presently two self-governing Takeda clan, as a result why do you create such a fault, building the eastern and western Takeda the similar clan? What you guys are thinking please share your replies with me.

#2
13-09-2011
Amy_i3
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
I believe it authorize of two explanation. Similar or dissimilar clans. Takeda split within two clans during 1467 and Nobukata died of sickness. After that two clans arrive at a somewhere to live. Kuninobu turn out to be the leader of Takeda clan and Mototsuna turn out to be the daimyo of Aki. Paradox appears to consider a similar clan. It is not a fault.

#3
13-09-2011
Cain
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
Hello as per my knowledge however you made a fault; Takeda Nobukata is the boss of Onyu-Takeda, and not the eastern Takeda into Kai. You are able to observe Onyu-Takeda within the demo map, mid-Japan, and north of Biwa Lake. Ashikaga Takauji chosen Takeda Nobutake like Daimyo of Kai and Aki, afterward Nobutake's second child inherited the name of Aki, as of after that on Kai Takeda and Aki Takeda turn out to be two autonomous clans. This occurs during 1360s.

#4
13-09-2011
JErastus
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
A lot of investigate made together via Paradox and alpha testers go into this project and at the same time as I have to confess I do not acquainted with completely regarding Japanese history, I consider that this would have approach up at a number of point within their research, and still if it is as you articulate, they decide to make the clan the approach they did in support of a reason. During 1363, Takeda Nobutake died. He had two daimyo name, of Kai and of Aki. He separated the titles up among his two sons Nobunari and Ujinobu, rather like Clovis did at what time he died. as a result these two Takeda clans develop autonomously and not at all bothered to join through each other another time.

#5
13-09-2011
Hadriel
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
I'm frightened that this is every subjective, particularly given that the game doesn't give room on behalf of much subtlety within internal clan politics. You're moreover totally independent, fighting a civil war toward the death, or represented by two different characters within the same clan. The Takeda aren't the only clan that contained significant branches within it; the rivalry between the Ogigayatsu and Yamanouchi branches of the Uesugi clan comes immediately to mind, as does the infighting of the Ogasawara. While the Aki-Takeda had significant autonomy, I'm not sure if I'd accept that it was a completely independent clan. They still maintained ties with and intermarried with the Kai-Takeda, after all.

#6
13-09-2011
Carita Carlos
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
I think we have to accept the decision of Paradox to make them as they are now. I remember Japanese opinions about Shogun 2 Total War. It is impossible for a European devstudio to reach 100 % accuracy in a so different culture like Japan. All in all it is a game with western people as the target group. 99 % would recognize that something could be wrong in this case.

#7
13-09-2011
Anahera
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
There are many shades of gray between a united clan and a completely separated clan and this was the solution we went through. I just went through another forum and me and the alpha researchers had a long conversation there (well, in point of fact I mostly listened to those wiser than me) resting on how to deal through Takeda. As a result we didn't end up through this situation for the reason that we didn't worry looking up the facts, however for the reason that we made a dissimilar explanation of the situation. It was as well mentioned that because two daimyos are up to now away from each other, it would be simple for one of them to escape.

#8
13-09-2011
BethanyI
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
If you would like to be consistent through other clans into the game, you'd describe it Aki-Takeda or a number of region name-Takeda. This was the answer we go by means of in favor of civil war clans and the preliminary clan of Koga-Ashikaga south of Uesugi.

#9
14-09-2011
DanielaA
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Re: Found two eastern and western Takeda on the same clan in Sengoku Game
I having played a number of Japanese formed Sims; I possibly will put in this is the case on behalf of them additionally. Gameplay uneasiness for all time trump 100% accuracy, and although there is an astonishing amount of documentation commencing 15th-16th century Japan (particularly considering there wasn't some sort of effectual centralized government), there are still huge gaps into the pool of information-not to talk about lots of conflicting in sequence.

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Is Multiplayer DLC available for Hard Reset Game

Is Multiplayer DLC available for Hard Reset Game
Hello guys I installed the demo version of this game and I am enjoying it. And I found that the engine is stunning and runs tremendously good, gun play/feel is extremely good and in addition the game sound appealing nice. The overall game impression is great. Enemies were a slight dull, and at what time the visual glitz wears off while, it's presently a painkiller-type passage shooter. That's all there is toward this game. I wouldn't have consideration twice regarding it if it had multiplayer (coop/dm/survival), however as it is I suspicion I'll spend the complete price (less 10%, whatever) in favor of this game. I'm sorry, although this would cool and last much longer in favor of me through something similar to a left4dead-esque setup. Why not still similar to left 4 dead against where the enemies' big robots are illicit through people?

#2
13-09-2011
Emeryjon
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Re: Is Multiplayer DLC available for Hard Reset Game
Hello same question I am having. As good as it appearance and feels, I'm a slight unwilling to spend $30 ($26 pre) on what is essentially a tech demo for an afterward, correctly completed game. At any rate portal 1 came through TF2. In favor of, a higher price admittedly, however still, looking forward toward you guys' next game however. I'm dribbling over the possibilities through this engine. As all and sundry else said "they presently don't make them similar to this to any further extent."

#3
13-09-2011
Amy_i3
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Re: Is Multiplayer DLC available for Hard Reset Game
Hello I really love the fact that this game is a single player only. Actually previously I pay money for many games that having the multiplayer game facilities but I not at all played any multiplayer game from that. So I am happy that this game is not involving the multiplayer mode for this game as per my information. And even I am sure that many of you guys are agree with me.

#4
13-09-2011
Cain
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Re: Is Multiplayer DLC available for Hard Reset Game
I can't consider of an excellent game which hasn't done fine within multiplayer. No problem, that's subjective, however all the games that I've perceive where the multiplayer dies speedily have a number of kinds of intrinsic difficulty. All of this is slanted at any rate. And of course it's tough to predict which game will perform well. It's presently my opinion that this one would, if the multiplayer was "done correctly." I also not at all supposed the lack of multiplayer makes this game awful. The game is 100% bad. I just said it's not value it for me at this cost.

#5
13-09-2011
JErastus
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Re: Is Multiplayer DLC available for Hard Reset Game
MW2 is an extremely solid identify. It's got fairly superior content/maps, extremely satisfying and solid gunplay/hit finding etc., and an actually stable and good-looking engine through reasonable system necessities, and is presently extremely fun to play. That said, I don't own it (I like and play Battlefield exclusively these days), however I can't articulate that it's "110% bad." That's presently ridiculous to speak in my opinion.

#6
13-09-2011
Hadriel
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Re: Is Multiplayer DLC available for Hard Reset Game
I appreciate all of the "time invested" commentary where it'd be finest if they place their resources within SP as an alternative of mutually SP and MP. We're chatting regarding adding MP subsequent to the fact. I consider that would be enormous.

#7
14-09-2011
Carita Carlos
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Re: Is Multiplayer DLC available for Hard Reset Game
I completely have the same opinion. One of the things that prepared doom and quake in favor of me back within the day was the TCP/IP and lan multiplayer. Plus when I was playing the demo, I possibly will not assist however think how overwhelming the guns would be for mp arenas.

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Don’t compare Hard Reset Game with the Old School Shooters

Don’t compare Hard Reset Game with the Old School Shooters
Hello guys as per my knowledge FPS same as the other game like doom 1, doom 2 and some other multiplayer game. And as per my knowledge hard reset has not at all. Found that many people are saying that Old School Shooters with this game. And I found this very frustrating. So I will suggest that please don’t compare this game with the Old School Shooters. What you guys think about it. Please share your replies.

#2
13-09-2011
Amy_i3
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Re: Don’t compare Hard Reset Game with the Old School Shooters
Hard Reset is extra like a cousin toward Painkiller, which was a distant cousin toward doom. Direct contrast isn’t reasonable and classification it as "old school" is far from precise. Essentially if you like the additional "new school" tremble shooters similar to Painkiller you will most likely Hard Reset. If you're a Doom purest you will be dissatisfied. I favor the classic Doom gameplay; however are able to take pleasure in the latest stuff on circumstance.

#3
13-09-2011
Cain
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Re: Don’t compare Hard Reset Game with the Old School Shooters
Hard Reset and Painkiller both hold countless more of the aforementioned old school offers, and one and only one "RPG component" in Hard Reset (redesigning), which is a comparatively newfangled development (with a few exemptions like Strife).That is why we analysts contrast it more with the old-school amusements. And then do you definitely suspect we're dissing it by maxim that? For me, its heightened adulates. Wouldn't it be great if we could not disregard you work toward getting scored on levels (incorporating what number of the insider facts you found), a specialty that is ordinarily fraternized with old school shooters, and first showed up in Wolfenstein 3D, which is well-nigh as old fashioned as it could probably get.

#4
13-09-2011
JErastus
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Re: Don’t compare Hard Reset Game with the Old School Shooters
I have same opinion, but you lack the capacity to straight assert Hard Reset as old school. It is having units of those sorts of amusements tries not to put in the same classification. Concerning what's unique school, it all hinges on your perspective. I acted like an adult on Doom so Painkiller feels like it turned out yesterday for me. I don't even tally diversions like COD on account of they're an entire different school of support shovelware that have no business on my PC.

#5
13-09-2011
Hadriel
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Re: Don’t compare Hard Reset Game with the Old School Shooters
This game definite qualifies as "old school" toward me, presently based on top of the videos. There are tremendously countless shooters in present times accompanying the same technique of "point down iron locates, try for headshot, then cover up behind front while your constitution recovers." What I mean is, simply since it’s called "outdated" tries not to would not joke about this being contrasted with Doom, Quake, or Unreal. I blatantly don't want to think about multiplayer to any detectable degree, for one thing. I acted like an adult on single player diversions-dim compels, part existence, soldier of fortune and so on. And then I trust this "old-school" event feels similar to some of those.

#6
13-09-2011
Carita Carlos
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Re: Don’t compare Hard Reset Game with the Old School Shooters
I've been playing PC games for something greater than 25 years and I tell you, Hard Reset reminds me a ton of some quite old recreations. It doesn't have multiplayer, but that would be alright for me. With the assumption that the solo understanding is alright after that I hold no situation through that.

#7
13-09-2011
Anahera
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Re: Don’t compare Hard Reset Game with the Old School Shooters
You appear to be scrambling with the distinction among saying things are /comparative/ or that they offer some of the trademark of one another and the truth they still seem to have divergences. Comparable doesn't mean the things are indistinguishable or the same. Nor does it mean they don't have alternate distinctions as a matter of fact, comparative things definitely have departures generally they could not be comparative, they'd be the same).

#8
13-09-2011
BethanyI
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Re: Don’t compare Hard Reset Game with the Old School Shooters
Hard Reset isn't supposed to be a 100% old fashioned shooter. It is supposed to be a throwback to what straight-up shooters utilized to be. That would be not to state it won't have some advanced units. Amusements have developed for an explanation. I welcome the increase of an overhaul framework. I think it’s perfect. I likewise fondness the absence of front and steadiness regen. I like that there are insider facts to go recognize. The event as likely as not won't attempt and bring itself too without a doubt with a senseless overcompensated story either. This is determined to be a terrific event provided that you such as shooting stuff. I don't see why every warm body needs to contrast it with old diversions.

#9
13-09-2011
DanielaA
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Re: Don’t compare Hard Reset Game with the Old School Shooters
Old fashioned shooters have bunny bouncing and strafe bouncing, loads of vertical shooting, hop cushions, teleports, 10 weapons with quick weapon switching and weapon combos like rocket to rail. This is the exceptional stuff, speedy paced with things flying all around. A far differentiation to today’s diluted computerized-point; every little item on an even sees line. That being stated Hard Reset isn't too late school to be disagreeable. I feel the demo is too short to get a great have sympathy for the diversion, I mean there is what, 2 foes in it? Every little item's virtually on a super level plane? Did anybody ever find to shoot something, or just find to look at the representation? Anyhow they got the FoV right, but the demo feels 2 parts Dreamkiller for every 1 part Painkiller. I trust the full event is preferable.

#10
14-09-2011
Carita Carlos
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Re: Don’t compare Hard Reset Game with the Old School Shooters
I'll pick it like a pro since I will for the most part gather most skilled shooters. Don't mix up the basic considerations for unadulterated put-down; the just approach to make something preferred is to be basic with it. Yes-men fan youngsters are the certain blaze approach to get yet a different Call of Duty clone.

#11
14-09-2011
Carita Carlos
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Posts: 520
Re: Don’t compare Hard Reset Game with the Old School Shooters
I'll pick it like a pro since I will for the most part gather most skilled shooters. Don't mix up the basic considerations for unadulterated put-down; the just approach to make something preferred is to be basic with it. Yes-men fan youngsters are the certain blaze approach to get yet a different Call of Duty clone.

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Want developers to ADD MANUAL SAVE/LOAD in hard reset

Want developers to ADD MANUAL SAVE/LOAD in hard reset
I am a game freak. I like to play games on my pc. Recently I have purchased the hard reset game. I have installed it and I have played it. I must say that I just liked this game. It is a real fun playing game. Actually the only thing I think is a little drawback kind of thing and that is I think there should be an option of manually saving and loading the game whenever I want. I think that the developers of the game should work on this feature and let this happen. I think this will make the game perfect. I actually don’t like checkpoint system in a game. So developers please introduce this feature. I would like everyone’s comment on this. Please share your views on this.

#2
13-09-2011
Rufta
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Posts: 275
Re: Want developers to ADD MANUAL SAVE/LOAD in hard reset
Actually developers think that this feature will ruin the challenge of the game and the game won’t be that interesting. This feature would spoil the game as there will be no fun in it. Anybody playing will just pause and save the game whenever they will want and would continue playing after whenever they want. The game should be a challenge and different. Personally speaking even I like what they have done. I would not support the save and load system. I think checkpoint system is very challenging and interesting.

#3
13-09-2011
Aaghaz
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Posts: 299
Re: Want developers to ADD MANUAL SAVE/LOAD in hard reset
Even I think that the developers should put the manual load and save option. A gamer playing the game can save the game at any position he wants. He can save his achievements. Sometimes it is very difficult to achieve things in game and some levels are very difficult to clear so this function will allow the gamer to play it more easily and nicely.

#4
13-09-2011
Disha N
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Re: Want developers to ADD MANUAL SAVE/LOAD in hard reset
I think there should be achievements like "beat the game without manually saving"

#5
13-09-2011
desilva
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Re: Want developers to ADD MANUAL SAVE/LOAD in hard reset
I think developers think that Quick-saving is cheating. You can use the console to bind the save command to a key and make your own quick-save. Many people have mentioned this in many other posts. The amount of complaining about this at least shows people like the game. When most gamers like something, they tend to complain about it a lot.

#6
14-09-2011
ApplePowerPC
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Re: Want developers to ADD MANUAL SAVE/LOAD in hard reset
I think if you want a manual save and load option in a game then you can only do this by hacking it or by making some scripts. Developers don’t give this option because they don’t feel the need for it. I would like you to ask any friend of your’s who is a game developer, he will tell you that why they do this.

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