Melee combat is somewhat bland in Elder Scrolls V: Skyrim

>> Tuesday, June 26, 2012

Melee combat is somewhat bland in Elder Scrolls V: Skyrim
I can now say that I am a bit disappointed through the melee combat. There is just no feel of impact. While making use of the shield, it is quite hard to know when you have blocked or not. In Oblivion you could feel a crunching blow hitting your shield or your armor. Why does Skyrim feel so bland. Melee combat was one of the things i was looking forward to in this game. I want to see opinion from other players over here.

#2
12-11-2011
Nimos
Member

Join Date: Aug 2011
Posts: 1,416
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
I have just place in around 3 hours playing time up to now but I understand what you mean. While planning my character, I was aiming for a typical spell-sword or battle mage. I find myself more than any other previous Elder Scrolls title an all-out mage. Magicka is awesome now. But melee took a hit. I am not sure if the controller vibration changes this on the console but it sure feels weak on PC. This is the only thing that I can say about this game.

#3
12-11-2011
Jung
Member

Join Date: Aug 2011
Posts: 1,197
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
I found the combat much the same as Oblivion, but compared to magic or stealth it's not much fun as those both got a huge upgrade. If you're on PC go Magic and wait for a deadly reflex mod, on console its pretty much stealth only. This wouldn't be awesome if they could throw in the combat of Mount and Blade? I never get sick of trying to lop people's heads off in those games.

#4
12-11-2011
VazV
Member

Join Date: Aug 2011
Posts: 1,239
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
I am disagree with this. I find the combat animations to be better than Oblivion. Every time my character block with his shield. The vibration in my controller goes WUMP and that is much more of an effect than Oblivion provided. If there's anything I'm disappointed about, it's lack of vocational damage but we have known about this for months now. I will persevere with my fighter for my first play through as it's my favorite way of playing. I know mods will probably improve this greatly but I find it disappointing it seems to have gone backwards from Oblivion.

#5
12-11-2011
Orochimaru
Member

Join Date: Mar 2011
Posts: 1,474
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
You might be required to turn the rumble feature lying on controller on. I utilize a two handed axe and barely block since I never know if it in fact worked.

#6
12-11-2011
Mollyi7
Member

Join Date: Jul 2011
Posts: 1,241
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
This is not only you who felt this. There are many of the other users who are posting the same this on many of the other sites. So this is really a blend in the game as many of the users are reporting the same thing.

#7
12-11-2011
AlisaDsa
Member

Join Date: Jul 2011
Posts: 1,295
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
This is exactly what I was worried about. I noted this many times in the past few months and was always put down by the Believers, but it still sucks to get it confirmed. I won't be playing Skyrim until tomorrow, so soon I'll know for sure. I am on PC so I don’t use controllers. The Oblivion melee had a much better feel to it without the need for gimmicks like vibrating controllers. In dungeons for example where you were fighting multiple enemy’s bandits you could back up into a corridor and hold your position. In scenarios like that you could almost feel the blows raining down on your shield, metal ringing on metal. In Skyrim it all feels rather flimsy.

#8
12-11-2011
LotusN
Member

Join Date: Jul 2011
Posts: 1,464
Re: Melee combat is somewhat bland in Elder Scrolls V: Skyrim
I think that the melee combat is fine. This cannot be said to be perfect but not bad either but it is definitely much better than Oblivion otherwise Morrowind. I cannot expect to pull off fighter game type moves in a game like this.

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